GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion
Trapoom Ukarapol, Kevin Pruvost
Tsinghua University
Abstract
Text-to-3D generation has shown promising results, yet common challenges such as the Multi-face Janus problem and extended generation time for high-quality assets. In this paper, we address these issues by introducing a novel three-stage training pipeline called GradeADreamer. This pipeline is capable of producing high-quality assets with a total generation time of under 30 minutes using only a single RTX 3090 GPU. Our proposed method employs a Multi-view Diffusion Model, MVDream, to generate Gaussian Splats as a prior, followed by refining geometry and texture using StableDiffusion. Experimental results demonstrate that our approach significantly mitigates the Multi-face Janus problem and achieves the highest average user preference ranking compared to previous state-of-the-art methods.
Qualitative Results
Our method can generate good quality assets with short amount of time, and less Multi-face Janus problem.
More Results
Quantitative Results
We conducted a user study to evaluate our text-to-3D model against other baseline models. The study involved 54 participants who were asked to rank 3D models generated from 15 different prompts in a non-cherry-picked and blinded setting.Citation
@misc{ukarapol2024gradeadreamer,
title={GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion},
author={Trapoom Ukarapol and Kevin Pruvost},
year={2024},
eprint={2406.09850},
archivePrefix={arXiv},
primaryClass={id='cs.CV' full_name='Computer Vision and Pattern Recognition' is_active=True alt_name=None in_archive='cs' is_general=False description='Covers image processing, computer vision, pattern recognition, and scene understanding. Roughly includes material in ACM Subject Classes I.2.10, I.4, and I.5.'}
}